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INTRODUCTION

Send Anywhere

Redesign

Send Anywhere is a file sharing application that takes an easy, quick, and unlimited approach to file sharing. Cloud sharing or storage services often offer a promise of unlimited file storing and sharing but their speeds and usability is compromised. Send Anywhere is for anyone wanting to share quality content, quickly, for free, from any device to anyone in the world.

COURSE
Cognitive ergonomics
PERIOD
March - June 2016
TEAM MENBER
Dahee Kang
Donggi Lee,
Gihyun Kim
Yejin Hong
MY ROLE
Human factors engineer
UX designer

IDEATION

  • High potential of Wireless file sending technology

  • Privacy and usability issues

  • Send anywhere has high rating (4.6/5.0) throughout file sending applications.

  • Redesign app considering physiological factors of human.

USER RESEARCH & PROBLEMS

We conducted focus group interview and contextual inquiry to get user requirements and find out the problems of this app. These are three main problems.

1. History tab

Icons : Not Intuitive 

Hard to recognize file by icons

Ex ) Music album cover or Image?

 

Lack of Information 

Need effort to check file list one by one

2. Security code

Random Alphabet & Number

 

Lack of Saliency

Working Memory

Effort to Chunk

3. Unexpected event

 

Extra Eye Movement

When the user try to type the code,

the bar goes up and pops up ad instead

 

Irrelevant Advertisement

RESEARCH & ANAYLSIS

We did literature reviews on problems, conducted survey, experimental research and analyze the problems.

ISSUE 1: History Icon (Online survey)

               Not match with Mental Model - Hard to Perceive Meaning

ISSUE 2: Sharing Key (Experimental Research)

               Randomly Mixed Key - Burden on Working Memory

ISSUE 3: Wallpaper Advertisement (Literature Review : SEEV Model )

               Extra Eye Movement - Distract Selective Attention

PROTOTYPE & RESULT

We created prototypes for each issues and conducted survey, experiment, and interview again.

ISSUE 1: History Icon (Online survey)

               Matching Mental Model - Survey on prototype

ISSUE 2: Sharing Key (Experimental Research)

               Security issue + Working memory - Protytype ' SLJW4923'

ISSUE 3: Wallpaper Advertisement (Literature Review : SEEV Model )

               Distract Selective Attention - Slide, Button Prototype

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